﻿[r3f]objectif_II_2_Co-30.Chernarus

[R3F] secondary objective 2 Co 30
version 1.4 date 18/09/10
version 1.3 date 06/01/10
version 1.0 date 30/11/09
by Killjoe@team-r3f.org
www.team-r3f.org
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This mission is part of a pack call "[R3F] Secondary tasks" or "[R3F] Objectifs secondaires".
The idea is to accomplish a mission with 1 task, of medium size
It is to be played on ligne in Multiplayer mod.
The server has to be set on veteran or expert.

* 30 slots for Coop mission from 20 to 30 players
* Freindly Base supplied without weapon's excess.
* mobil respawn version and Revive version (default)
* 50 to 60 enemies IA s
* 2 to 4 ENI light or medium armored vehicles
* 0 to 1 ENI aircraft
* duration from 1h45 to 2h45
* difficulty between 1/4 and 4/4

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mission.sqm :

BLUFOR Base ready with :
30 slots
3 HMMWV, 2 MTVR, 1 MTVR rep, 1 MTVR ammo, 1 MTVR fuel
1 MH-60 
1 HMMWV ambulance for respawn mobile non respawning
1 simple Ammocrate
OPFOR base ready with :
30 slots
3 UAZ, 2 Kamaz, 1 Kamaz rep, 1 Kamaz ammo, 1 Kamaz fuel
1 Mi-17 t
1 vodnik ambulance for respawn mobile non respawning
1 simple Ammocrate

Time is on 0:00 default but can be set on "night", "morning", "daylight", evening" by admin at MP launching 

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R3F_Revive 1.3 
Revive R3F 1.3 by Madbull@team-r3f.org
to be set with config.sqf file in R3F_Revive repertory
lien : http://forums.bistudio.com/showthread.php?t=92349
default : 3 Revives, no respawn, marker on map, camera on when dead
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Mod_resp.sqf 
alternativly to Revive R3F 1.3 de Madbull@team-r3f.org
you can use a mobil respawn on HMMWV ambulance :
todo :
uncomment this line in PERSO_Init_Client.sqf file:
//null = [respawn_mobile]ExecVM "mob_resp.sqf";
set Revive R3F 1.3 on respawn at camp=true in config.sqf file
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[R3F]
 |--[Html]
 	|   
	|-R3F_Info_en.html: 
 	|   
	|-R3F_Info_fr.html: 

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---Configuration.sqf de la base R3F ---
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Map ~R3F~Base
Revision 1.007
Date 11/10/2009
clint@team-r3f.org
[color=red]Carefull : Set CLEAN ALL DEAD on FALSE in configuration.cfg [/color]
setting can be done in configuration.sqf
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CONFIG_Show_R3f_Intro = true;
true  -> R3F windowz at start
false -> no
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CONFIG_Show_R3f_Drapeau = true;
true  ->  ~R3F~ flag on base
false -> default flag
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CONFIG_Show_Menu_Option = true;
this windowz allows the player to set view distances and grass quantity ingame. Also allows Head bug fix !
true  -> on
false -> off
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CONFIG_Show_Intro = true;
true -> intro on
false -> intro off
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CONFIG_Default_DistanceVue = 2;
0 =  500 m
1 = 1000 m
2 = 1500 m
3 = 2000 m 
4 = 2500 m etc..
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CONFIG_Default_Herbe = 0;
0 = no grass
1 = medium grass
2 = Maximum grass
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CONFIG_Clean_All_Dead = False;
[color=red]Carefull : Set CLEAN ALL DEAD on FALSE in configuration.cfg[/color]
bug to do
CONFIG_Clean_All_Dead_Type = "ANY";
CONFIG_Clean_Dead_Delay = 600;

The Base R3F is a general FrameWork.
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---Structure---
--[Dialog]
 |---[Svg]
 |   |-options.svg
 |---Dlg_Options.hpp
 |---fill_options.sqf
 |---head_bug.sqf
 |---Set_dialogs.csv
--[Images]
 |   |-r3f-flag.paa
--[R3F]
 |---[Dlg]
 |   |-define.hpp
 |---r3f_info.hpp
 |---[Html]
 |   |-R3F_Info_en.html
 |   |-R3F_Info_fr.html
 |---[Images]
 |   |-r3f-logo.paa
 |---[Scripts]
 |   |-intro_dlg_chg_language.sqf
 |   |-r3f_functions.sqf
 |---stringtable.cvs
--[Scripts]
 |---[Commun]
 |   |-cleanDead.sqf
 |   |-functions.sqf
 |   |-Initialization.sqf
 |   |-macros.sqf
 |   |-Net_PublicVariable.sqf
 |   |-player_respawn.sqf
 |   |-intro_dlg_chg_language.sqf
 |---init_client.sqf
 |---init_common.sqf
 |---init_jip.sqf
 |---init_server.sqf
 |---Show_Options.sqf
--briefing.csv
--briefing.French.html
--briefing.html
--configuration.sqf
--description.sqf
--init.sqf
--lisez_moi.txt
--mission.sqm
--PERSO_Init.sqf
--PERSO_Init_Client.sqf
--PERSO_Init_Common.sqf
--PERSO_Init_JIP.sqf
--PERSO_Init_Server.sqf
--stringtable.csv
